My website had been temporarily shut down because the website did not have the funds. When I came to restore the website, I found that the plans have changed. Because Nearly Free Speech has to handle a lot more distributed denial-of-service attacks, my web host had to raise their prices.

I feel sad that they had to do this, though I was wondering until recently how they handled those attacks. I actually have no problem with paying those prices, especially when I know why.

Currently, there are 3 tiers:

  • Non-production websites (those that are just “see what I can do” websites) pay 0.01 USD daily and get 1 GB of bandwidth per day.
  • Production websites (websites that are part of a business) pay 0.05 USD daily and get 10 GB of bandwidth per day. They also get access to dynamic content (PHP, Ruby on Rails…).
  • Critical websites (websites that are the business themselves) pay 0.50 USD daily and get 100 GB of bandwidth per day. They also get access to dynamic content and extra help in website issues.

Yes. The higher prices are that low. One of the main draws of Nearly Free Speech is their astronomically low prices. The only problem is that, you cannot turn a production website into a non-production website or a critical website into one of the other two.

Though my website qualifies under “non-production” because my website is a beta version website, I chose a production website. I mean, eventually, I would have to switch anyways because, if I “make it big” (so to speak), I would have to worry about all of the bandwidth my website would have due to all of the visitors my website would have. (My website may be my business, but my business currently neither has the need or generates the revenue that justifies the critical plan.) I also need to check how the dynamic content works with my website. There is also the fact that I actually like their hosting service and want to support them.

Besides, the price is just 0.05 USD per day. That would make… 18.30 USD per year?

After this… I should deal with iptables hacks and firewall rules…


RockMan’s 30th anniversary

I am surprised that MegaMan (or, in this case, RockMan) was 30 years old today. I actually do not play the games that much. I did play the 1st entry of the main series and the 1st and 5th entries of the Battle Network games, though.

Which flags?

At the time I am writing this post, In the splash page of both my websites, the visitor would encounter 3 flags, each which represent a language: English, Spanish, and Esperanto.

Esperanto was obvious because the language got its own flag.

English was intuitive; because the grand majority of my dealings with the English-language world is in the United States, the leading English-speaking country in technology. Also, I live in Puerto Rico, a US territory, making the choice of the US flag more logical.

Spanish was the hardest because my main markets are both Puerto Rico and the Dominican Republic. Though the Dominican Republic’s exclusivity to the Spanish language might make its flag the better choice, I decided on Puerto Rico because I was born there and currently live there. I still wish I can find a way to appeal to the market in the Dominican Republic in a more specific matter, though.

The big issue, however, is Chinese, a language that I am currently practising. There are “simplified” and “traditional” versions of the written language.

The following countries used the simplified version: The People’s Republic of China, Singapore, Malaysia.

The following countries use the traditional version: The Republic of China (Taiwan), Hong Kong, Macau.

You can probably think that the best thing would be to have China’s flag represent the simplified writing and Taiwan represent the traditional writing because they are the countries that have the biggest worldwide influence. The problem is that they tend to not be friendly with each other. They have opposing political and economical ideas, both countries actively opposing each other. Someone from China might see the Taiwanese flag and get too upset, or again, the other way around would occur.

Am I just baselessly assuming things, though?

I’ll have plenty of time that I could put on deciding which flags to use. I just want to get this thought out into the public and hopefully get good answers.

This American-Japanese font

Did anyone else notice these types of fonts that come up in Japanese games now and again? You know… that Latin script font that seems to be “cartoony” yet “animeish” at the same time?

Image from
Image from
Image from

Harmoknight, especially, seems to really like using this font in its sound effects:

How can I write in that font? I really like that font.

FireRed, LeafGreen, Mewtwo

2 weeks ago, Pokémon FireRed and Pokémon LeafGreen were first release.

Today, in these games, Mew gave birth to Mewtwo.


I hold Pokémon in high regard. I mean, while I already had a GameBoy Pocket that had Super Mario Bros. 2: 6 Golden Coins (which I played a lot), The Lion King (which I played to an extent), and another game that I forgot (and barely played), Pokémon Silver was not only the reason I got a GameBoy Color but was also my first dive into a dedication of handheld gaming.

The same goes to console gaming: I already had a PSone that had Spyro 3: Year of the Dragon (which I played a lot), Scooby-Doo and the Cyber Chase (which I played to an extent), and Gran Turismo 2 (which I barely played), Pokémon Colosseum (and, more importantly, its Bonus Disc) was not only the reason I got a GameCube but was also my first dive into a dedication of console gaming.

The regard goes farther. This dedication led me to a more eager look into the workings and history of electronic games, the “scene”, hacks, actual game-making, and so on. Pokémon also led me to not only Internet forums but also website-making. Even my current interest in art and languages were, in part, from Pokémon! Even Wuu Shyng, my final project of my master’s degree and a game that I am developing, is based off Pokémon!

Mewtwo himself is significant here; I learned and got into Pokémon when the movie Mewtwo Strikes Back was on videocasette! On Pokémon FireRed and Pokémon LeafGreen, I find these games one of my favourites in the entire series. If I were to be more specific, the refinements from the later generations, ranging from the better controls to the new moves, made the original experience far more comfortable, the comfort even exceeding that of Pokémon Emerald! That way, the brilliance of the original games now shone more clearly. I also like the new things they added, ranging from the Wireless Club to the Sevii Island, though the latter, admittedly, needed some expansion.

Uploaded my re-hoarded notes

I just uploaded my notes on the development of Re-Hoard. Hopefully, the help I would get would have the necessary information.

What’s weird is that, though I expected to go to writing the code after I wrote my notes, I found out that I also needed to organize my notes into actual algorithms instead of thinking that the notes are already algorithms in themselves. I realise that I would need actual flowcharts out of this, too.

A weirder thing is that, even though all I did was clean up and clarify my notes, I was no longer willing to work until tomorrow. I thought that this was a trait that only came up during my final project in college.

Then again, these days, I have been adjusting to a life where I essentially have control of all my time. I already developed a surprisingly high amount of self-discipline back at my final year in college, but this transition from following instructions to doing your own work just began. I mean, even when I had a lot of free reign on the things I could do in my final project, I still had to answer to the school staff. Here, I have to do everything and respond to myself. This level of responsibility, while lower-pressure in a way, is something to what I have to get used gradually. I am only getting the hang of these things around this week.

I hope that I would develop more regularly, now.

Reassessing Priorities

You probably noticed that I have not posted anything in over a week. Part of that was due to the demotivating feeling that the blackout left me. Another part was general lack of self-discipline in posting. However, the last part was me spending a big part in a blog post that I wanted to write. The issue was that, every time I get to writing, I find out about something new that the blog post needs.

The problem was that spending all this time blogging took away from developing games, that is, my actual job. That was acceptable in the beginning when I was building up a blog that would be good work that I could show any possible employer, but spending too much time on a blog post to the expense of actual work… that has to stop.

I shall continue with blogging; after all, I have plenty of ideas that would make good posts. I am just better aligning my actions to my real priorities. Blog posts are going to be at a slower rate, now.

Not Just Me

I found out that I was not the only one who would be affected by a nation-wide blackout. Sure, my goods and services depend on devices that run on electricity, but a blackout that lasts at least a few days would affect everybody. That made sense because just about everybody uses electrical devices, especially at work, these days. My dependence just happens to run deeper than most others’.

Still, this blackout and subsequent consideration on its effects on my life was healthy and revealing.