(My post here seems to have disappeared. I shall make a shortened version today and expand this later.)
Though I mentioned in my last post that I knew that I could handle game development, I did not have the same ability against deadlines. In fact, during my master’s degree, even when I prepare beforehand and work responsibly every day, the distress coming from the normally difficult projects which had hidden layers of complexity risked my health, even leading me to the hospital at least once. I fear that this would be the norm if I worked in an “actual” game company.
This revelation probably means that I am a better fit at self-employment where I can set more health-friendly hours. However, I do fear that I would end up being too lax, thus neglecting my work and, consequently, my current and future customers..